A study about the people behind the prompts

What is AI doing to designers, and what are designers doing to AI?

We surveyed 217 design practitioners across 43 countries to find out. They told us how AI is reshaping their work and their thinking. They also told us how they, in turn, are choosing what to call AI, when to follow it, and when to override it. This dashboard summarizes the patterns and the voices. No prior context required. Browse any tab in any order.

Tab 01 · Framework

Three lenses.
Nine concepts.
One survey.

Most surveys ask one type of question about AI adoption: how often, how many tools, what for. We used three academic lenses to ask the deeper questions. How AI is changing what designers do, how they think, and what design means as a profession.

Lenses: Design Studies · HCI · STS
Anchors: Bhargava & Gopal (2022) · Simkute et al. (2024)
CAILS/CAIMS scales · Latour · Akrich · Law & Varanasi (2025)
Field period: February 17 to March 2, 2026
The questions this study asks
"How is AI changing what designers do?"
"How is AI changing how designers think?"
"How is AI changing what design means?"
217
Practitioners surveyed
43
Countries represented
2
Languages · English (EN) 140 · Spanish (ES) 77
23
Survey items · 9 from concepts
1.1 / Rationale

Single-lens studies miss what AI is actually doing to design.

"What can a tri-disciplinary scaffold see that one discipline alone can't?"

HCI alone captures interaction patterns but misses identity and meaning. Design Studies addresses practice transformation but lacks instruments for cross-sample comparison. STS provides critical, situated analysis but rarely operationalizes into measurable patterns. No existing study integrates all three. We built one, and made it bilingual to test whether the patterns hold across linguistic communities.

A note on method. This survey combined two ways of listening. The quantitative half asked structured questions about frequency, tools, role labels, and Likert scales, mapping the shape of AI integration across 217 practitioners. The qualitative half opened space for designers to answer in their own words: what their work has become, what AI feels like to work with, what researchers are missing. The structured questions tell us where designers sit. The open answers tell us what designers say. The most interesting findings live in the gap between the two.

Lens 01 · Design Studies: Task Transformation
What designers do
"How is AI changing the practice? What designers actually make, evaluate, and produce."
Three-level usage model · Production-to-evaluation shift · Craft & values reconfiguration
Lens 02 · HCI: Interaction Quality
How designers think
"How is AI changing the cognitive relationship: interaction style, metacognition, and trust?"
CAILS / CAIMS validated scales · Sidra & Mason (2025) · Distributed cognition
Lens 03 · STS: Sociotechnical Configuration
What design means
"How is AI redistributing agency, authority, and the social organization of professional work?"
Latour (ANT) · Akrich (inscription) · Law & Varanasi (2025) · Custom STS triad
1.2 / Operationalization

From theoretical lenses to survey items.

"How does an Actor-Network theory concept become a survey question without losing what makes it valuable?"

Each lens contributes three literature-derived concepts, nine in total. Design Studies and HCI offered validated constructs adaptable to structured items. STS presented a challenge: Actor-Network Theory was designed for ethnographic study, not surveys. We constructed three custom items targeting perception (agency attribution), behavior (inscription response), and outcome (network reconfiguration). This perception-behavior-outcome triad approximates ethnographic richness within survey constraints.

Nine concepts · Three lenses · One survey
Design Studies: What designers do
HCI: How designers think
STS: What design means
Three-level AI usage model
"Are you using AI for routine tasks, exploration, or as an integrated partner across your full process?"
Concept 1 · Bhargava & Gopal (2022)
Collaborative AI interaction style
"Do you give AI commands, iterate with it, or treat it as a thinking partner?"
Concept 4 · CAILS scale · Sidra & Mason (2025)
Agency attribution
"Who do you say is in charge, AI as tool, assistant, collaborator, or unpredictable participant?"
Concept 7 · Latour · ANT
Production-to-evaluation shift
"Are you spending more time evaluating AI outputs than producing original work?"
Concept 2 · Simkute et al. (2024)
Collaborative AI metacognition
"Do you know what AI is actually doing to your thinking process?"
Concept 5 · CAIMS scale
Inscription response
"When AI produces something unexpected, do you override it or follow it?"
Concept 8 · Akrich (1992)
Values reconfiguration around craft
"Is AI changing what counts as 'good design' in your professional context?"
Concept 3 · Hernández Ramírez & Ferreira (2024)
Trust-autonomy balance
"Can you anticipate when AI's outputs will be useful, or do you discover it after the fact?"
Concept 6 · Luan, Kim & Zhou (2025)
Network reconfiguration
"Has AI changed how work is divided, discussed, or valued across your team?"
Concept 9 · Law & Varanasi (2025)

A candid note on the STS items. Unlike the Design Studies and HCI concepts, which draw on validated scales (Bhargava's three-level model, CAILS/CAIMS), all three STS items are custom-built. No validated ANT survey instruments exist. We use STS as an interpretive lens for structured data, not as a full ethnographic ANT study. The three items are deliberately designed to capture perception, behavior, and outcome as partial compensation for the absence of psychometric validation.

Tab 02 · Headline Findings

Adoption is universal.
Language about it is not.

The survey returns one big finding: three lenses converge on the same gradient. Deeper AI integration changes practice, cognition, and meaning together. But how practitioners name what they do with AI lags behind what they actually do, a gap with consequences for governance, training, and professional identity.

Convergence finding · Across all 9 concepts
Production-to-governance shift · Role-labeling gap
Tri-Lens X-Ray (real survey data, n=217)
The questions this tab answers
"What does AI integration actually change about design work?"
"And why do designers describe it differently than they live it?"
2.1 / The numbers

Four numbers that frame the rest.

Every other finding is a sub-question of these four.

86%
Use AI daily or weekly  ·  n=187/217
71%
Spend more time evaluating than producing  ·  n=153/217
60%
Call AI an "assistant", even when collaborating  ·  n=121/201
100%
Of Level III integrated users report daily/weekly use  ·  n=66/66
2.2 / The Tri-Lens X-Ray

Nine measurements.
Three lenses.
One convergent finding.

"If you had to read AI's effect on design practice through one chart, what would it say?"

Each column below is a single empirical measurement from the survey. Three measurements per lens. Each cell shows how that measurement changes as practitioners move from Routine users (Level I) to Explorer users (Level II) to Integrated users (Level III). The pattern across all nine columns tells one story: integration depth predicts everything.

Lens
Design Studies: What designers do
HCI: How designers think
STS: What design means
Concept
Production-to-Governance Shift
Eval shift
Tool Ecosystem Breadth
Tool count
Frequency of Use
Frequency
Interaction Intelligence
Interaction
Inscription Response
Inscription
Network Reconfiguration
Network
Agency Attribution
Role label
Task-Division Change
Likert (1–5)
Director-Curator Identity
Likert (1–5)
Asks
"Are you producing, or curating?"
"How varied is your AI repertoire?"
"Is AI in your daily rhythm?"
"Do you talk with AI, or talk at it?"
"When AI surprises you, do you override or follow?"
"Has AI changed how your team works?"
"Who do you say is in charge?"
"Has AI changed how your team divides work?"
"Do you direct AI, or make alongside it?"
Level I→III
L I
18%
L II
19%
L III
45%
Share reporting significantly more time evaluating than producing
L I
2.25
L II
2.25
L III
2.95
Average AI tool categories used (max 6)
L I
71%
L II
85%
L III
100%
Daily or several-times-weekly use, 100% at L III
L I
14%
L II
34%
L III
52%
Treats AI as a thinking partner (vs. directive/iterative)
L I
18%
L II
25%
L III
32%
Follows AI's unexpected output (vs. override + regenerate)
L I
36%
L II
48%
L III
71%
Reports noticeable+significant change in how work is divided
L I
9%
L II
20%
L III
36%
Names AI a "collaborator" rather than tool/assistant
L I
2.73
L II
2.95
L III
3.55
Mean Likert (1–5): "AI changed how my team divides work"
L I
2.98
L II
2.81
L III
3.14
Mean Likert (1–5): "I direct AI more than I make", non-monotonic
Enables
Decision
Distinguish productivity gains from governance load.
Decision
Tool diversity is a capability indicator.
Decision
Frequency alone plateaus. Depth > dose.
Decision
Train for thinking-partner interaction, not just prompt-craft.
Decision
"Following" rises with integration. Build override protocols.
Decision
71% of L III report network change. Org design lags adoption.
Decision
"Assistant" persists at L III (48%). Language lags behavior.
Decision
Task-division change rises sharply at L III. Org design is the bottleneck.
Decision
Director identity dips at L II, shift is real but not linear.
Design Studies
Human-Computer Interaction
Science & Technology Studies
L I = Routine · L II = Explorer · L III = Integrated
How to read it. Eight of nine columns rise monotonically with integration depth: more governance work, more diverse tooling, more daily use, more thinking-partner interaction, more "following" of unexpected outputs, more network reconfiguration, more "collaborator" framing, and stronger team task-division change. The ninth, director-curator identity, breaks the pattern. It dips at Level II before rising at Level III, suggesting the identity shift toward "directing" arrives only at full integration. The three lenses converge on the same gradient. But the cracks are where the interesting questions live.
2.3 / The shift

From production to governance.

"What are designers actually doing differently, and what does it cost them?"

Designers are spending less time making and more time evaluating, curating, and directing AI-generated outputs. The shift is not subtle: 71% of the full sample report more time evaluating than producing, and at Level III, that climbs to 91%, with 45% reporting it as the dominant pattern (more than 2× the rate at Level I).

Evaluation shift by integration level

The deeper the integration, the bigger the shift. Level III users are 2.5× as likely to report a major evaluation shift compared to Level I. The act of "designing" is being reorganized around AI's outputs.

How designers describe AI's role (n=201)

The labeling gap. 60% call AI an "assistant", but 36% of Level III users name it a "collaborator," the rate among Level I users. Practitioners upgrade the label only when behavior leaves no alternative.

Tab 03 · Six Archetypes

AI adoption is not a line.
It's a landscape.

When you measure what designers do with AI separately from what they call it, distinct positions emerge. The assumed "destination" (the Aligned Governor) is only 10% of practitioners. The path through transformation isn't a single line. It's at least two routes shaped by cultural and linguistic context.

Five archetypes · One large unmatched middle
Denominator: n=177 (respondents with all 3 axes)
Axes: Behavioral integration (DS × HCI) · Agency attribution (STS)
The questions this tab answers
"Where does your team actually sit?"
"Is the assumed AI-transformation 'destination' really the goal, or just the framing?"
3.1 / Where you sit

Six positions in the landscape.

"What happens to AI transformation if you stop assuming everyone is moving in the same direction?"

Each archetype combines a behavioral integration position (Design Studies × HCI: how integrated, what interaction style) with an agency attribution position (STS: tool / assistant vs. collaborator / unpredictable). The 2×2 below shows where each archetype lives. Cells with multiple cards have multiple distinct sub-positions.

Agency attribution (STS) →
Low integrationHigh integration
Agency leads practice
Low integration · High agency
No archetype meets the threshold for this quadrant.

Only 3 respondents fit the strict pattern (n=3 of 177, 1.7%), too small to characterize as an archetype, but worth noting: this is the rarest stance in the sample.
Fully aligned
High integration · High agency
Aligned Governor
n=18 · 10.2% · The assumed destination
Deep integration, partner-style dialogue, and grants AI relational agency. The position most "AI transformation" frameworks assume as the goal, but only 10% of the sample is here.
39% LatAm · Metacog 2.72 · Worry 3.17 · 50% senior, 50% mid
Starting position
Low integration · Low agency
Aligned Maker
n=6 · 3.4% · Near-extinct
Routine use + command-style interaction + tool framing. The historically "default" position, but it has nearly disappeared. Only 6 respondents still occupy it.
67% LatAm · Metacog 3.00 · Worry 3.00 · 17% senior, 50% mid, 33% junior
Reluctant Senior
n=10 · 5.6% · Senior + struggling
Senior practitioners (15+ yrs) with low metacognitive confidence and high skill anxiety. They have not converged on a strategy and they're worried about it. Lowest metacog (2.40), highest worry (4.00) of any archetype.
10% LatAm · Metacog 2.40 · Worry 4.00 · 100% senior
Behavior leads agency
High integration · Low agency
Silent Navigator
n=29 · 16.4% · Largest archetype
Explorer-level integration, iterative interaction, "assistant" framing. The default position for most teams. Competent, productive, unremarkable in self-description.
38% LatAm · Metacog 2.66 · Worry 2.69 · 38% senior, 55% mid, 7% junior
Behavioral integration (Design Studies × HCI) →
Routine + commandIntegrated + partner

Key insight. The Sophisticated Instrumentalist has higher metacognition (3.27) and lower anxiety (2.62) than the Aligned Governor (2.72 / 3.17). The person who refuses to call AI a "collaborator" is, on average, the most competent and least worried on the team. The mismatch between what they do and what they say isn't a deficit to fix. It's a discriminating signal worth listening to.

3.2 / The unmatched middle

Half the sample doesn't fit a clean archetype.

The five archetypes account for 89 of 177 respondents (50%). The remaining 88 (50%) sit in what we call the "mostly aligned middle", a position where behavior and language move in the same direction but neither extreme emerges. This is not a residual bucket. It's the largest cluster in the sample, and it has methodological consequences.

88 / 177
Mostly aligned middle, 49.7%
Designers whose three-axis position is internally consistent but doesn't reach the discriminating extremes that define an archetype. They do as much with AI as their integration level predicts. They describe it the way their behavior predicts. The story isn't with them. It's with the half who break the pattern.
Manager takeaway 01
Measure all three axes

Your dashboard probably shows AI frequency. That tells you almost nothing about archetype. The Sophisticated Instrumentalist and the Aligned Governor both use AI daily, but they describe what they do in opposite ways. Without measuring agency attribution, you can't see the difference.

Manager takeaway 02
Dissociation is signal, not failure

If your most integrated team members refuse to call AI a "collaborator," that isn't them being behind the curve. They may be reading the situation more accurately than the framework allows. Treat it as data.

Manager takeaway 03
Design for the middle

Half your team isn't an archetype. They're moving steadily across all three axes together. Transformation programs designed for the Aligned Governor will miss them. They don't need re-orientation. They need scaffolding for the path they're already on.

Tab 04 · Latin America

They do more with AI.
They just won't call it that.

Latin American designers, predominantly Colombian (n=82, 90% Colombian), outperform global peers on every behavioral measure of AI integration. But they decline to call what they do "collaboration." This behavioral-linguistic mismatch is the paper's most distinctive finding.

Latin America: n=82 · Colombia: n=74 (90% of LatAm)
Convergence trajectory: 40 → 16 → 3 points
Mid-career sample: n=54 LatAm vs. n=49 Rest of World
The questions this tab answers
"Is the geographic gap a permanent cultural divide, or a developmental phase?"
"And what does it mean when behavior and vocabulary disagree?"
4.1 / Convergence

Latin America arrives at the same destination, just from further away.

"Why does the Latin American agency-attribution gap collapse with seniority?"

At every seniority level, Latin American designers attribute less agency to AI than their global peers, but the gap collapses with experience. From 40 points at junior level, to 16 points at mid-career, to 3 points at senior. This is not a fixed cultural position. It's a developmental trajectory. The pedagogical question for design education in the region: can we compress the time-to-arrival?

Agency attribution gap by seniority, Latin America vs. Rest of World

Developmental, not fixed. Senior Latin American designers reach near-parity (within 3 points) of global peers on naming AI a "collaborator" or "unpredictable participant." The story isn't that Latin Americans don't see AI as a collaborator. They reach that recognition through a different route, and they get there. The 40-point junior gap signals where the curriculum effort needs to land.

4.2 / The Mid-Career Paradox

What they do with AI
vs. what they say AI is.

"What happens when the same group leads on every behavioral measure but trails on every linguistic one?"

Latin American mid-career designers (n=54) outperform their global peers (n=49) on every behavioral indicator. But they decline to call what they do "collaboration." This is the paper's central finding: behavioral integration without linguistic agency.

Latin America (n=54) Rest of World (n=49)
↑ What they do, Latin America leads
Daily + weekly use
93%
82%
Avg AI tool count
2.52
2.12
Explore unexpected output
28%
16%
… yet they describe AI differently
↓ What they say, Rest of World leads
Names AI "assistant"
67%
47%
Names AI "collaborator"
13%
25%

Behavioral integration without linguistic agency. Latin American mid-career designers do more with AI, use more tools, and follow its surprises more often, but they decline to name what they do as collaboration. The same behavioral reality is narrated through fundamentally different discursive registers. The most consequential finding of this study sits in the gap between a bar chart and a vocabulary.

4.3 / Voices from the region

The Spanish corpus surfaces concepts the English data has no equivalent for.

When Latin American practitioners describe their AI relationship, they reach for words that don't appear at comparable rates anywhere else. The vocabulary is a finding.

Spanish, n=77 · primarily Colombian
A note on the translations. For the analysis, both language corpora were coded independently. We did not translate Spanish responses into English. The English translations shown below in light gray are provided only here, in this dashboard, to help non-Spanish-speaking readers grasp the meaning. The Spanish text remains the source of record.
Es esa herramienta que me facilita el proceso, me ayuda a ver otros puntos de vista, es mi dupla.
It's the tool that makes my process easier, helps me see other perspectives, it's my partner in crime.
Colombia · Mid-career · Daily user · labels AI "assistant"
Una relación netamente transaccional para aprovechar la capacidad de la IA en resolver cosas rápido.
A purely transactional relationship, using AI's capacity to solve things quickly.
Colombia · Mid-career · Daily user · labels AI "assistant"
Dejó de ser 'crear pantallas', ahora es algo más cercano a 'orquestar decisiones'.
It's no longer 'creating screens', now it's closer to 'orchestrating decisions'.
Colombia · Mid-career · Daily user
Una falta de aura en los entregables, algo Walter Benjamin habría reconocido inmediatamente.
A lack of aura in the deliverables, something Walter Benjamin would have recognized immediately.
Colombia · Mid-career · ES-44 anomaly

36% of Spanish speakers express employment concern (vs. 8% in English). ~12% invoke humanidad or esencia, naming an irreducible human core of design. The Spanish corpus contains the words "amor propio" (professional self-worth), "afectaciones cognitivas" (cognitive harm), and "tiempo lento" (slow time), none of which have direct English-corpus analogues.

A note on regional reach. Latin America's 82 respondents are predominantly Colombian (n=74), with 8 respondents from Argentina, Brazil, Chile, Costa Rica, Mexico, and Peru. While that non-Colombian group is too small to analyze independently with statistical confidence, its discursive patterns, naming AI as "assistant" rather than "collaborator," lower agency attribution than Rest of World, broadly echo the Colombian sample. The linguistic finding shown across this tab appears to extend beyond a single country, though Stage 2 work will be needed to test it more robustly.
Tab 05 · The Bilingual Lens

The same survey.
Two vocabularies.
Two relationships.

Running the survey bilingually wasn't a translation exercise. It was a methodological choice. Each language corpus was coded independently before cross-language comparison, to prevent English-language frameworks from colonizing Spanish-language meanings. What emerged: two communities, naming the same AI relationship through fundamentally different discursive registers.

EN corpus: n=140 · ES corpus: n=77
Bilingual coding protocol · Independent before comparison
Cross-language resonances and divergences
The questions this tab answers
"Does English design discourse shape what design is, or does it just describe it?"
"What concepts only exist in Spanish?"
5.1 / The vocabulary gap

Same behavior. Different language.

"What does it mean when one community calls AI a 'partner' and the other calls it a 'tool that helps'?"

English-language respondents reach for relational vocabulary, partner, companion, collaborator, thought partner, at five times the rate Spanish-language respondents do. Spanish speakers describe the same behavioral reality but stay closer to instrumental vocabulary, herramienta, asistente, dupla, even when the underlying interaction is collaborative. Whether English vocabulary describes or constitutes the relationship is exactly the question this study leaves open.

English, n=140
I have a thought partner available at all times, to hash out ideas and go down rabbit holes with.
United States · Mid-career · Daily user · labels AI "assistant"
I see them as either a Socratic Partner for sharpening my critical thinking, or a Rockstar Direct Report.
Taiwan · Mid-career · Daily user · labels AI "unpredictable"
AI has shifted design from artifact creation to decision architecture. Execution is becoming commoditized.
Brazil · Senior · Daily user (responded in EN)

~35% of English speakers use relational vocabulary ("partner," "companion," "collaborator," "thought partner") in open-ended responses.

Spanish, n=77
A note on the translations. Each language corpus was coded independently, Spanish responses were not translated for the analysis. The English translations shown below in light gray are provided only here, in this dashboard, for non-Spanish-speaking readers.
Es esa herramienta que me facilita el proceso, me ayuda a ver otros puntos de vista, es mi dupla.
It's the tool that makes my process easier, helps me see other perspectives, it's my partner in crime.
Colombia · Mid-career · Daily user
Falta de amor propio profesional, esa es la verdadera crisis. No es que la IA sea mejor, es que ya no creemos en lo que hacemos.
A lack of professional self-worth: that's the real crisis. It isn't that AI is better. It's that we no longer believe in what we do.
Colombia · ES-56 anomaly
El diseñador como espectador, observamos cómo la IA produce y nuestro trabajo es cada vez más mirar.
The designer as spectator, we watch AI produce, and our work is increasingly just watching.
Colombia · ES-67 anomaly

~6.5% of Spanish speakers use equivalent relational vocabulary at comparable usage levels, five times less than English. 36% express employment concern (vs. 8% in English). The Spanish corpus carries an emotional register the English corpus does not.

5.2 / Three forms of instrumentalism

"Assistant" means different things in different places.

"Why does the same word, Assistant, show up across all regions while meaning something completely different in each?"

The bilingual coding revealed that calling AI an "assistant" is the dominant frame across all regions, but the mechanism behind that framing varies by region. The qualitative data reveals at least three distinct logics behind the same label. This matters for transformation strategy: training programs designed for one form of instrumentalism will not work for the others.

Form 01 · Latin America
Structural

Clients use AI to bypass designers, arriving with AI-generated mockups and asking the designer only to "polish" them. Calling AI a "collaborator" would misrepresent who actually holds power. The instrumental framing is accurate to the economic reality, not a misdescription of it.

"Llegan clientes con planos de la IA hechos y que yo solo los pula"
Clients arrive with AI-made mockups, and I'm just there to polish them.
Form 02 · North America
Defensive

Senior designers see AI commodifying decades of accumulated expertise. Naming AI as "assistant" is a jurisdictional claim, a way of preserving professional territory. "I remain in control" is what the language is doing, not what the work is doing.

"Everyone thinks they are a designer now"
Form 03 · Europe
Pragmatic

AI is infrastructure for speed. No identity threat, no displacement pressure, just workflow optimization. The instrumental framing reflects a relationship that is genuinely instrumental: the practitioner is unbothered, the tool is useful, the work continues.

"Necessary to save time and keep up with others"

The implication. Training programs that work for pragmatic European instrumentalists will fail for structurally displaced Latin American designers. Transformation strategies designed for defensive North American seniors will be irrelevant to Latin American juniors who are already more integrated than their Anglo counterparts. The behavioral-linguistic mismatch is not one phenomenon. It is at least three, each requiring a different response.

5.3 / What only exists in Spanish

Concepts the Spanish corpus surfaces with no English equivalent.

Three terms that appeared repeatedly in Spanish responses, with no direct conceptual analogue in the English corpus. These aren't translation failures. They are findings about what each language community can articulate.

Term 01
humanidad / esencia

An irreducible human core of design that AI cannot replicate. ~12% of Spanish responses invoke it. The English corpus contains no comparable concept, practitioners who write in English do not name what AI cannot reach.

Why it matters: Suggests Spanish-language design discourse maintains an essentialist frame for human design value that English-language discourse has abandoned.

Term 02
amor propio

Professional self-worth. Distinct from "self-esteem" or "professional pride." Names a specific erosion: not job loss, but the dissolution of belief in one's own work. Surfaces only in Spanish, anomaly ES-56.

Why it matters: The English-language discourse frames the AI threat as displacement (jobs). The Spanish-language discourse adds a second register: devaluation (self-worth).

Term 03
tiempo lento

Slow time. Names the cognitive incubation that AI's acceleration removes. "Ese tiempo lento hacía parte esencial del proceso", that slow time was an essential part of the process. Anomaly ES-3.

Why it matters: The closest English-corpus concept is "thinking-time bottleneck" (anomaly EN-87), but it lacks the temporal-aesthetic dimension tiempo lento carries.

5.4 / What researchers are missing

We asked. This is what they said.

"Is there something about how AI is affecting your work that researchers aren't paying enough attention to?"

The open-ended question that produced the most distinctive corpus across both languages. Three signals dominate.

i
Cognitive cost

Practitioners report fatigue from constant evaluation, a kind of governance overhead that didn't exist before. "I think more, but I create less." Researchers measure adoption; respondents are asking us to measure the cost of evaluation.

ii
Forced adoption

Multiple respondents flag that AI use is no longer optional, companies, clients, and tools assume integration. "La uso por orden directa de mis jefes." Mandate, not adoption, is the right frame for a portion of the workforce.

iii
The disappearing junior

Multiple senior practitioners worry that AI is eating the work that produces designers, early-career skill-building tasks now automated. The pipeline question: where will senior designers come from in 2035?

Tab 06 · Anomalies, 29 voices outside the patterns

Where the patterns break.

Anomaly analysis was a third analytical step alongside deductive and inductive coding, surfacing voices that contradicted the convergent finding, opened new conceptual territory, or named experiences the framework didn't anticipate. 29 anomalies (16 EN + 13 ES) sit here as both data and provocation.

16 English anomalies · 13 Spanish anomalies
Tagged: Contradicts · Unmapped · Unique · Depth
Each anomaly: respondent meta · verbatim quote · why it matters
The questions this tab answers
"What did the survey not capture, but practitioners said anyway?"
"Which anomalies become Stage 2's research questions?"
6.1 / Tag definitions

Four ways a voice can sit outside the patterns.

Each anomaly carries one or more tags. Multi-tagged anomalies are the most generative. They break the pattern in more than one direction.

Contradicts

Directly inverts a finding from the convergent dataset, e.g., AI causes burnout instead of relieving it.

Unmapped

Names a phenomenon no survey item or framework concept anticipated, e.g., environmental guilt.

Unique

Voices a position held by very few respondents, singular but consequential, e.g., AI as management weapon.

Depth

Articulates a phenomenon visible in the structured data, but with conceptual depth the survey couldn't capture, e.g., "tiempo lento."

6.2 / Browse all 29

Filter, search, expand.

Filter by language and tag, or search by text. Click any card to expand the full quote, respondent metadata, and why-it-matters analysis.

Language
Tag
Showing 29 of 29
EN-87
The thinking-time bottleneck: AI solves the wrong problem
ContradictsUnmapped +
United States | 15+ years | UX/CX | AI: Research partner | Eval shift: None noticed
Q15, Practice change I'm pressured to do more in less time, even though time intensive tasks aren't the ones that AI is best equipped to help me with. It has increased speed at routine/low-stakes tasks, but those weren't the biggest bottlenecks, thinking time usually is.
Why this matters Contradicts the acceleration narrative directly. The bottleneck in design is not production speed (which AI addresses) but cognitive depth (which it doesn't). This inverts the value proposition most AI discourse assumes.
EN-135
Losing serendipity: speed closes the door on unexpected ideas
ContradictsDepth +
United States | 15+ years | Design research | AI: Routine tasks | Eval shift: Significantly more evaluating
Q15, Practice change I am faster in coming to conclusions, often ignoring the questions from unexpected ideas in the work to complete the work faster. AI allows me to work faster, but I lose opportunities to explore the unexpected and those the customer loses.</div> <div class="quote quote-en">It has forced responses: there is only A or B. Design is just a design system, there is no creativity, everything looks the same.
Why this matters Names a specific cognitive cost, the loss of serendipitous discovery. Acceleration compresses not just time but the open-ended exploration that generates novel solutions. The customer is explicitly named as the one who loses.
EN-102
"I feel like an eco terrorist", environmental guilt
Unmapped +
United States | 15+ years | Design research | AI: Research partner
Q16, AI relationship It's interesting. I can see the trade-offs. I feel like an eco terrorist.
Why this matters Introduces environmental consciousness as an unmapped affective dimension of AI use. No code in either corpus captures ecological guilt. The emotional register, "eco terrorist", is far stronger than any sustainability mention in the data.
EN-45
"Boot on their neck", dominance framing + working solo
ContradictsUnique +
United Kingdom | 11–15 years | Other | AI: Integrated + Directive | Eval shift: Significantly more evaluating
Q15 I do far more work solo.</div> <div class="quote quote-en">Boot on their neck.</div> <div class="quote quote-en">A lot of things can move far faster, but original solutions are more important than ever.
Why this matters Contradicts both the collaboration narrative and the partnership framing. This practitioner uses AI intensively but frames it as domination, not partnership. The isolation signal ("far more work solo") contradicts team-augmentation claims. Combined with integrated use, this isn't resistance. It's a fundamentally different relational paradigm.
EN-110
AI is driving isolation: "Bad designer!"
ContradictsDepth +
United States | 15+ years | Systems design | AI: Collaborator | Eval shift: No change
Q17 I worry that it is causing people to work more in isolation. I must keep reminding my team of the power of collective intelligence when applied to ideation. Too often I have designers trying to do it all, by themselves. Bad designer!</div> <div class="quote quote-en">AI is not very creative and it sucks at problem reframing. Too many people want to apply it to these areas, and they struggle.
Why this matters A senior leader observing AI-driven isolation as a team-level problem. Designers empowered to "do it all" stop collaborating with humans. The collective intelligence cost is unmapped in either corpus's dominant patterns.
EN-97
Deterministic vs. non-deterministic: a new design paradigm
UnmappedUnique +
United Kingdom | 15+ years | Design research | AI: Research partner
Q15 I'm currently working on an AI chat project, and running research using this has been enlightening. Understanding the deterministic vs non-deterministic ways of working has been a massive change.</div> <div class="quote quote-en">Not knowing what answers will be provided by LLMs means I need to change my mindset about consistency being key. I want to explore more about whether that actually matters to people.
Why this matters Introduces an entirely unmapped conceptual framework, the shift from deterministic to non-deterministic design. This challenges a foundational assumption of UX (consistency) and names a paradigmatic shift no other respondent articulates.
EN-73
AI as burden: increased workload leading to burnout
Contradicts +
United States | 15+ years | Design strategy | AI: Routine tasks | Eval shift: More creating, not evaluating
Q15 I spend more time learning about how to utilize AI in design which has increased my workload and stress levels.</div> <div class="quote quote-en">AI has increased my workload because it takes a lot of time to evaluate options in a fast changing market.</div> <div class="quote quote-en">The increased time at work is leading to burnout.
Why this matters Directly contradicts the efficiency/acceleration narrative across all three prompts. AI creates new cognitive labor (learning, evaluating options, keeping up) that exceeds the time it saves. The burnout signal is unambiguous.
EN-66
AI as management weapon: forced adoption for shareholder appeasement
ContradictsUnmapped +
United States | 15+ years | Product design | AI: Research partner | Eval shift: No change
Q15 Management has begun forcing their employees to use AI for as many things as possible, even for "simple" tasks like emails. In my experience, this has made working professionally in design really lack the human touch, collaboration, and unpredictable but positive pivots of projects.</div> <div class="quote quote-en">It's begun to feel like management has an idea of what they are already going to do in the short term to please shareholders, and want employees to use AI to generate the argument for mgmt to go that direction.
Why this matters Introduces AI as a tool of organizational power, not individual empowerment. The "generate the argument for management" framing describes AI as a compliance mechanism, fundamentally different from the practitioner-driven adoption the survey's dominant patterns assume. This is a political reading absent from both corpora's codes.
EN-131
Designing for ecosystems with non-human actors
UnmappedUnique +
United States | 15+ years | Service design | AI: Collaborator
Researchers missing It is no longer just humans. Increasingly, we are designing for ecosystems that include machine learning systems, AI agents, and synthetic data alongside human actors. That fundamentally alters how we frame research questions, define needs, and evaluate outcomes.
Why this matters Introduces a paradigm shift no other respondent names: the user is no longer only human. Design's fundamental unit of analysis, the human user, is being disrupted. This has direct implications for the STS lens (non-human actants in ANT) but goes further than any structured item captured.
EN-100
"Fools think they know what to do", AI amplifies design misconceptions
ContradictsUnique +
Czech Republic | 15+ years | Physical/industrial product design | AI: Tool, routine | Eval shift: More creating
Q15 I need to educate all those who believe that AI does the job. Other functions don't see through the pretty pictures; it takes a pro to see how flawed they are.</div> <div class="quote quote-en">Not convinced. It pretends to design by making pretty pictures; it amplifies the misconceptions about design.</div> <div class="quote quote-en">Even less trust from others. Fools think they know what to do. Decision makers can't recognize quality from junk, and AI blinds them even more.
Why this matters Physical product designer, a perspective almost absent from the sample. AI as amplifier of the Dunning-Kruger effect in design: it makes non-designers think design is easy. This is the opposite of "democratization." It's epistemic erosion. Note: consistently hostile across all three prompts.
EN-33
AI as reflection tool, not search engine
Unmapped +
United States | 15+ years | Other | Eval shift: More creating
Q17 It's a new reflection tool, not a substitute. It requires more continued critical thinking.</div> <div class="quote quote-en">Understanding AI as a reflection tool, not a better search engine.
Why this matters Names a category of AI use absent from the three-level model (Bhargava): AI as mirror for one's own thinking, not as assistant, researcher, or partner. This is metacognitive use, closer to journaling than delegation.
EN-68
"Multi-classed": design as skill, not role
UnmappedUnique +
Singapore | 11–15 years | Product design | AI: Collaborator
Researchers missing Design is becoming more of a skill than a role (same as coding or product management). In the end, we're all going to be multi-classed.
Why this matters Reframes the entire identity question. The survey asks "what is the designer becoming?", this respondent answers: the designer as a distinct role is dissolving. The gaming metaphor ("multi-classed") suggests fluid identity, not a new fixed role. This challenges the premise of the governance thesis.
EN-70
"You can't outsource durable decisions"
DepthUnique +
Japan | 11–15 years | Product design | AI: Collaborator + coder
Q16 Like a pair programmer who has great breadth but only the long term memory in the documents I have it write. It can't see the vision I do; but it can make a lot of structural decisions and minute verifications faster and more reliably than me.</div> <div class="quote quote-en">The overlap between the 3 roles of the balanced team is just increasing with AI in the loop, but you can't outsource durable decisions. There is a lot of focus on how AI replaces design skills that are output oriented, but I think the story is...
Why this matters Draws a precise boundary, "durable decisions", that distinguishes what can be delegated from what cannot. This connects directly to the judgment (criterio) concept and gives it a concrete operationalization: the durability of the decision as the threshold.
EN-109
Cognitive incubation loss: AI truncates creative maturation
DepthUnmapped +
Colombia | 6–10 years | Design strategy | AI: Integrated, collaborator
Researchers missing I think researchers are still focusing too much on productivity and efficiency, and not enough on cognitive impact. AI is not only accelerating design work; it is changing how designers think and start projects. Because AI can provide immediate starting points, there's a risk that designers skip the initial phase of creative incubation.
Why this matters Names "creative incubation" as the specific cognitive process being truncated. This is a neurocognitive claim, not about skills or identity but about how the thinking process itself is being restructured. The respondent explicitly calls for research to shift from productivity metrics to cognitive impact.
EN-26
Meta-resistance: calls out survey, AI slop, and homogenization
DepthContradicts +
Canada | 11–15 years | Product design | AI: Research partner
Q15 There's a pressure to use AI even though I have yet to figure out how it's actually helpful and not just creating myself more work.</div> <div class="quote quote-en">I hate them, but sometimes surprised by them.</div> <div class="quote quote-en">There is zero quality in the output of anything fresh. If it lacks context and standards it's design slop. You wrote the pitch for this survey and intro with AI and I can tell.
Why this matters The only respondent who turns the critical lens back on the research instrument itself. "Design slop" as a named phenomenon. Consistent resistance across all three prompts. This isn't ambivalence. It's informed rejection. Also names the homogenization of language and storytelling as a specific loss.
EN-0
Sustainability and psychological wellbeing as reasons to avoid AI
Unique +
Poland | 11–15 years | Product design | AI: Routine tasks
Q16 I use them only if I have to, I'm aware of the negative influence in terms of sustainability and psychological wellbeing, so whenever I can, I try to avoid AI.</div> <div class="quote quote-en">I'm afraid we're jumping into solution space without the proper understanding of the problems.
Why this matters The only respondent who names both sustainability and psychological wellbeing as explicit reasons for avoidance. Not resistance from ignorance, deliberate, informed minimization based on ethical considerations the survey's framework doesn't capture.
ES-9
Inverted agency: "La IA planea y yo ejecuto... como si fuera mi líder"
ContradictsUnique +
Colombia | 2–5 years | Visual/Brand | AI: Tool I control
Researchers missing El hecho de que la IA planee y yo ejecute se siente muy extraño. Como si fuera mi líder. Es decepcionante que la gente confíe ciegamente en lo que le dice un LLM. Prefieren eso porque es rápido, yo me tardaría mucho más revisando el material pero creo que quedaría mejor.
Why this matters This is the precise inversion of the governance thesis. Instead of designer-as-governor, this respondent describes designer-as-executor of AI plans. The emotional register, "se siente muy extraño," "es decepcionante", signals that this isn't a neutral observation. It's a lived experience of reversed agency. Structurally the respondent selects "tool I control" but qualitatively describes being controlled.
ES-3
"Ese tiempo lento hacía parte esencial del proceso", loss of slow time
UnmappedDepth +
Colombia | 6–10 years | Physical/industrial product design | AI: Assistant
Q15, Practice change Antes solía tomarme horas o incluso días pensando cómo visualizar una idea, y era en el momento de crearla cuando entendía si realmente funcionaba o no. Ese tiempo lento hacía parte esencial del proceso.</div> <div class="quote quote-es">Siento que hace diez años el proceso de diseño valoraba mucho más el tiempo dedicado a cada etapa. La investigación no se resolvía con un solo clic: implicaba buscar referencias en distintas áreas, hacer lluvia de ideas interdisciplinares y dejar que las ideas maduraran.
Why this matters Names "slow time", el tiempo lento, as the essential ingredient being lost. Not a speed complaint but an ontological claim about the nature of design knowledge: understanding emerges through the act of making, not before it. The concept of creative maturation through slow engagement is absent from all established codes. (1,417 chars on Q15 alone, the longest response in the Spanish corpus.)
ES-8
Forced adoption: "La uso por orden directa de mis jefes"
ContradictsUnique +
Colombia | 15+ years | Visual/Brand | AI: Assistant
Q16, AI relationship La uso por orden directa de mis jefes, ayuda a la empresa a recortar tiempos y personal, pero como empleado no me sirve de nada. Para proyectos personales no la uso nunca.</div> <div class="quote quote-es">El cambio está en el tamaño del equipo, cada vez más pequeño y menos interconectado.</div> <div class="quote quote-es">Estoy seguro de que mi trabajo se puede automatizar en un 100% y también estoy seguro de que los desarrolladores lo saben.
Why this matters Splits AI adoption into two registers: organizational mandate vs. personal choice. Uses AI at work because ordered to, never for personal projects. This exposes a coercion dimension invisible in voluntary-adoption framings. The shrinking, less-interconnected team is also the opposite of collaboration narratives. Expects full automation of their own role with certainty.
ES-44
"Una falta de aura en los entregables", Walter Benjamin in design
UnmappedDepth +
Colombia | 11–15 years | Product design | AI: Tool I control + Directive
Researchers missing (1) consideraciones éticas sobre el diseño (2) sesgos cognitivos difíciles de debatir por la cantidad de información (3) hipertiroidismo estandarización de los procesos y los resultados (4) una falta de aura en los entregables que prescinden de los roles de diseño (5) gran afán de los clientes por resultados inmediatos.
Why this matters "Falta de aura" directly evokes Benjamin's concept of aura in mechanical reproduction, now applied to AI-generated design. This is a philosophical claim about the nature of authenticity in design output. Combined with "sesgos cognitivos difíciles de debatir", cognitive biases that become undebatable due to information volume, this respondent names two unmapped concepts in a single answer.
ES-65
AI prototypes generating MORE work, not less
ContradictsUnmapped +
Mexico | 6–10 years | Product design | AI: Collaborator
Q15 Estamos teniendo muchos reprocesos con los project managers, porque están llegando con prototipos de lo que quieren en lugar de la pregunta a resolver.</div> <div class="quote quote-es">Nos ha generado más trabajo porque en diseño no terminas con un resultado final listo para producción, sino que tienes que volver a trazar todo en el programa.</div> <div class="quote quote-es">Los líderes ven la IA como lo mejor del mundo, quienes estamos en la ejecución, nos damos cuenta de todas las falencias y errores que realmente tiene y como muchas veces en lugar de acelerar, está alentando nuestro trabajo.
Why this matters A concrete, observable phenomenon: PMs arrive with AI prototypes that look finished but aren't, creating rework. This directly contradicts the acceleration narrative and introduces a perception gap between leadership ("AI is the best") and practitioners ("it's slowing us down"). The problem isn't the AI but the organizational misunderstanding of what AI produces.
ES-36
"Afectaciones cognitivas", cognitive harm as paradigm shift
Unmapped +
Colombia | 6–10 years | Visual/Brand | AI: Assistant
Researchers missing Creo que traerá afectaciones cognitivas, tanto en el diseñador como en el usuario, creo que estamos frente a un cambio de paradigma que transformará la relación humana con su entorno y el sentido del trabajo.
Why this matters Extends the cognitive concern beyond the designer to the user, both are cognitively affected. Names this as a paradigm shift in the human-environment relationship and the meaning of work itself. Far more expansive than any individual skill-loss concern.
ES-56
"Falta de amor propio", professional self-worth as the real crisis
UnmappedUnique +
Colombia | 11–15 years | Physical/industrial product design | AI: Assistant
Q17 La IA influye en la realización del producto, principalmente, pero en una pequeña parte. Sin mis capacidades profesionales...</div> <div class="quote quote-es">Pienso que a muchos profesionales del diseño les está faltando algo de amor propio y autorreconocimiento de sus habilidades cognitivas. A eso le tienen que prestar atención, para fortalecerse y darse su lugar.
Why this matters Reframes the AI-anxiety phenomenon as a self-esteem crisis, not a competence crisis. "Amor propio" (self-love/self-worth) is a deeply Latin American framing with no equivalent in the English corpus. The prescription, "strengthen yourself and claim your place", is about professional dignity, not skill acquisition. This is an entirely unmapped affective register.
ES-70
Doctoral researcher resisting AI + environmental impact concern
UniqueUnmapped +
Colombia | 15+ years | Physical/industrial product design | AI: Collaborator (but resistant)
Q16 Muy básica en este punto. Aunque todo el mundo me dice que la use para mi investigación de doctorado, me resisto a hacerlo.</div> <div class="quote quote-es">Se asume que la IA es una tecnología digital y no se le presta suficiente atención a las implicaciones materiales y el impacto ambiental que conlleva del uso de estas tecnologías. Es decir, estudiar el uso de la IA en proyectos de diseño y relacionarla con el consumo de agua para la refrigeración de los servidores.
Why this matters A design researcher studying AI while deliberately resisting using it, a unique epistemological position. The environmental concern is concrete and specific: water consumption for server cooling. Combined with observing students adopting AI uncritically, this respondent occupies a vantage point between generations and between academic reflection and professional practice.
ES-38
AI replacing user research: decisions resting on AI instead of data
ContradictsDepth +
Colombia | 6–10 years | Product design | AI: Assistant
Q15 Muchas veces desde la dirección se ha pedido simular usuarios con IA en vez de acercarse directamente a las personas.</div> <div class="quote quote-es">Las decisiones están reposando netamente en la IA en vez de datos validados por usuarios. Eso es una amenaza que no se está dimensionando.
Why this matters AI is not augmenting user research. It's replacing it. Simulated users substituting real ones. This contradicts the "human direction remains essential" narrative and describes a concrete organizational practice where AI validity is assumed without verification. Names it explicitly as an under-recognized threat.
ES-67
"El diseñador como espectador", designer as spectator
Unmapped +
Colombia | 6–10 years | Other (education) | AI: Assistant
Researchers missing El uso de la IA para procesos de diseño pone sobre la mesa la discusión del diseñador como espectador y no como contribuyente conceptual y proyectual del diseño, es decir, cuál es el límite de la tecnología en el acto de diseño.
Why this matters "Designer as spectator" is a fundamentally different framing from governor, curator, or orchestrator. It describes passive observation rather than active direction, a role where the designer watches AI design rather than directing it. This is the shadow side of the governance thesis.
ES-71
"Habrán solvers y makers", role dissolution into new archetypes
UniqueDepth +
Colombia | 6–10 years | Product design | AI: Integrated + Directive
Researchers missing Los roles como los conocemos van a acabarse en tecnología esto de "el PM, el diseñador, el dev" eso es algo muy especializado ahora habrán solvers y makers. Los PMs cada vez más llegan con diseños finales, los diseñadores cada vez más hacemos código y los devs también cada vez más hacen diseños.
Why this matters Predicts the dissolution of established roles into two new archetypes: solvers and makers. Echoes EN-68 ("multi-classed") from a different cultural context. The observation that PMs are arriving with final designs, designers are coding, and devs are designing describes role convergence already in progress. This is not a prediction. It's a report from the field.
ES-43
The pedagogical dimension: role shifting toward teaching
UnmappedDepth +
Colombia | 15+ years | Design research | AI: Assistant | Eval shift: No change
Researchers missing No siempre se profundiza en cómo está transformando el rol hacia uno más curatorial, estratégico y pedagógico. En mi experiencia, la IA no solo impacta la producción visual, sino también la forma en que enseño, asesoro y evalúo.
Why this matters Introduces a pedagogical dimension absent from the three lenses. The designer's role is transforming not only toward governance but toward teaching, instructing others (colleagues, clients, students, AI itself) about design judgment. This connects to the criterio concept but extends it from individual practice to knowledge transmission.
ES-63
"Las IA suelen ser muy aduladoras", AI as flatterer
Unmapped +
Colombia | 6–10 years | UI/IxD | AI: Assistant
Researchers missing Las IA suelen ser muy aduladoras, tal vez en un diseñador que no trabaje basado en datos y más por intuición puede jugarle en contra si no tiene el enfoque y el prompt correcto.
Why this matters Names AI flattery, "aduladoras", as a professional hazard. This connects directly to the persuasive architecture studied in the parallel paper (Claude's positive reinforcement patterns). The concern is specific: for intuition-driven designers without data grounding, AI's tendency to validate everything becomes a threat to judgment quality. This is the only respondent in either corpus who explicitly names AI's persuasive tendencies as a design concern.
Source: anomaly_analysis.html · Coded by Rivera & Russi · Each anomaly tagged for: Contradicts (inverts a finding) · Unmapped (no framework concept) · Unique (rare position) · Depth (richer than the structured items can capture).
6.3 / What the anomalies are doing here

Not the headline. The seams.

These 29 voices are not the headline. The headline lives in the other tabs, the convergence, the archetypes, the bilingual gap. This tab holds the part of the data that resisted categorization: practitioners who said something the framework couldn't absorb, or said it in a way that broke our coding. We've kept them visible, in their own words, because aggregating them away would have been the more comfortable choice, and the wrong one.

Read individually, no single anomaly proves anything. Read together, they do something more interesting: they mark where the next questions live. The Spanish-language concept of humanidad as something AI threatens. The senior practitioner who says AI shifted design "from artifact creation to decision architecture." The structural displacement that turns "collaborator" into a misnomer because clients arrive with AI-generated mockups and ask the designer only to polish them. These are not patterns we found. They are seams in the framework, places where another study could begin.

They are also small. n=29 of 217. Early signals, not findings. Present today.

An invitation

These voices will anchor Stage 2 of this research, provotyping and focus groups designed to test whether what reads here as anomaly today reads as signal tomorrow. We invite the design and research community to take these seams seriously, as starting points for your own work, prompts for your own teams, and inputs into the conversations we should all be having about what AI is doing to design practice and how designers, in turn, are reshaping AI.

Tab 07 · So what?

If you read nothing else,
read this.

A synthesis of what the survey says, taken together. One paragraph that connects the dots across the previous tabs. Five short cards, one for each kind of person who might be reading this. And one closing question to think with.

Synthesis across Tabs 02 – 06
Five audiences · One observation + one provocation each
Designed to be screenshotted, shared, argued with
The questions this tab answers
"What does this study actually tell us about AI and design?"
"And what should I do about it?"
7.1 / The synthesis

What the study is actually saying.

If you've read the previous tabs in any order, you've encountered a convergence, a paradox, a landscape, a vocabulary gap, and 29 dissenting voices. Here is the through-line.

The through-line

AI is moving design from making to governing, and that transition is real, measurable, and consistent across three disciplinary lenses. But how designers describe what they're doing lags behind what they're doing, and the gap is patterned: the most integrated practitioners are often the most reluctant to call AI a "collaborator." This is not a maturity deficit. It's a discriminating professional stance, one that shows up most sharply in Latin America, surfaces concepts the English-speaking world has no words for, and breaks in 29 specific places where the framework couldn't follow. The gap between what designers do and what they say AI is is where the next decade of design practice will be negotiated.

7.2 / Who's reading this?

Five audiences. One thing each.

Not a list of conclusions, a list of redirects. Find the card that fits you. One observation worth keeping, and one provocation worth sitting with.

If you're a designer
Notice the gap between what you do and what you say.
Observation

If you use AI daily, follow its surprises, and still call it a "tool", you're in the largest behaviorally-integrated archetype in our sample. You're not behind. You're navigating something the vocabulary hasn't caught up to.

Provocation

Pay attention next time you describe your AI workflow. The word you reach for tells you something about the relationship you're willing to claim, and the responsibility you're willing to share.

If you're a design leader
Frequency tells you nothing. Measure the other two axes.
Observation

Your dashboard probably tracks AI frequency. Half your team shares the same frequency level but lives in opposite archetypes. The Sophisticated Instrumentalist and the Aligned Governor look identical in usage data, and require completely different conversations.

Provocation

If you ran the three-axis survey on your own team, where would they cluster? And what would the silent-navigator majority need that no transformation program is currently giving them?

If you're a researcher
Single-language, single-discipline studies are missing the finding.
Observation

The behavioral-linguistic mismatch is invisible to any single lens. The Spanish-only concepts (humanidad, amor propio, tiempo lento) are invisible to any English-only corpus. The bilingual plus tri-lens architecture isn't a methodological flourish. It's the condition for seeing what's actually happening.

Provocation

Which of your current findings would survive a structured cross-language re-analysis, and which are artifacts of working in one language at a time?

If you're a design educator
Junior LatAm designers are 40 points behind senior peers, but only on language.
Observation

The agency-attribution gap collapses with seniority (40 → 16 → 3 points). This is a pedagogical opportunity, not a cultural deficit. Latin American senior designers reach near-parity on naming AI as a collaborator. The question is what closes that gap, and whether curriculum can compress it.

Provocation

If your students are graduating into a profession where directing AI is more of the job than making things, what should the studio look like? What's the first assignment that doesn't assume making as the primary act?

If you build AI tools for designers
Your users are governing more than they're producing, and resenting the cost.
Observation

71% of designers spend more time evaluating AI outputs than producing original work. The dominant failure mode in our open-text data isn't bad output. It's governance overhead: the cognitive cost of deciding what to keep. Your tool's productivity gains may be invisible to users carrying that load.

Provocation

What would it look like to design for the cost of evaluation, not just the speed of generation? What evaluation rituals could your tool embed, and which should it stay out of the way of?

7.3 / One question to leave with

If you remember one thing, let it be this.

Question to think with

When the most competent practitioner on your team refuses to call AI a "collaborator," what are they protecting, and is the framework asking them to give it up?

Tab 08 · Methods & Credits

The survey.
The authors.
The caveats.

Everything you need to evaluate, replicate, or critique this study. Survey questions mapped to lenses and concepts. Methodological commitments and known limitations. Authors, reference, acknowledgments, and the data integrity firewall that separates this study's real respondents from any synthetic or analytical proxies.

Stage 1 of 3 · Survey → Provotyping → Focus Groups
Submitted: Base Diseño e Innovación · Special Issue Design & AI
Authors: Rivera & Russi · 2026
What this tab gives you
"Where exactly did each finding come from?"
"What can, and can't, this study claim?"
8.1 / Survey instrument

23 questions. Nine derived from the concept framework.

The full instrument comprised 23 items: a demographic block, two AI-behavior items (frequency & tools), nine concept-derived items mapped to the three lenses, four open-ended items for experiential depth, and a follow-up item for Stage 2 recruitment. Open-ended prompts functioned as a falsifiability mechanism, allowing emergence beyond the framework. Deployed bilingually via LinkedIn (~10,000 connections), 217 completions over a two-week field period.

Survey items mapped to lenses
BlockLensConcept · Item
DemographicsContextCountry · gender · education · profession · industry · work context · primary work language · design area · years of experience
BehaviorAI usageAI frequency: Daily / Several times a week / Few times a month / Rarely / Never  ·  AI tools used: Conversational / Image generation / Code / Workflow / Custom-enterprise / Embedded
Concept 1Design StudiesThree-level usage model: Routine / Explorer / Integrated (Bhargava & Gopal, 2022)
Concept 2Design StudiesProduction-to-evaluation shift: 5-point evaluation/creation balance (Simkute et al., 2024)
Concept 3Design StudiesValues reconfiguration: Likert: AI is changing what counts as good design
Concept 4HCIInteraction style: Directive / Iterative / Thinking partner / No consistent approach (CAILS scale)
Concept 5HCIMetacognitive awareness: Likert: I can predict the quality of AI output (CAIMS)
Concept 6HCITrust-autonomy balance: Likert items: skills anxiety, task division, director-curator identity
Concept 7STSAgency attribution: AI as Tool / Assistant / Collaborator / Unpredictable participant (custom, Latour-inspired)
Concept 8STSInscription response: When AI surprises you: modify / explore / reject / use as starting point (custom, Akrich-inspired)
Concept 9STSNetwork reconfiguration: Has work been divided / discussed / valued differently? (custom, Law & Varanasi 2025)
OpenQualitativePractice change · AI relationship · Meaning of design · What researchers are missing  ·  Stage 2 follow-up
8.2 / Methodological commitments

What this study can claim, and can't.

Five commitments and limitations that shape every finding in this dashboard.

Bilingual coding protocol

Each language corpus was coded independently before cross-language comparison. No translation occurred prior to coding. This prevents English-language frameworks from colonizing Spanish-language meanings, and is itself part of the substantive finding.

Seniority-geography confound

Latin American respondents skew younger than Anglo-Western respondents. Raw geographic comparisons are unreliable. All cross-region comparisons in this dashboard are seniority-controlled (Junior / Mid-career / Senior).

STS as interpretive lens

No validated ANT survey instruments exist. Our three STS items are custom-built, capturing perception, behavior, and outcome as partial compensation for the absence of psychometric validation. We use STS interpretively, not ethnographically.

Recursive entanglement

AI (Claude, Anthropic) was used to assist in coding survey data about AI's impact on design practice. This recursive entanglement is acknowledged as a methodological limitation. Authors maintained final coding decisions; AI assisted with pattern surfacing.

Latin American composition

Latin America (n=82) is 90% Colombian (n=74); the remaining 8 respondents come from six other countries. The non-Colombian subsample is too small to test independently with confidence, but it broadly echoes the Colombian sample's discursive patterns, naming AI as "assistant" rather than "collaborator," lower agency attribution than Rest of World, suggesting the linguistic finding extends beyond a single national sample even where behavioral measures are underpowered to confirm it.

Field period & distribution

Survey fielded between February 17 and March 2, 2026, distributed entirely through LinkedIn, across the authors' professional networks (~10,000 connections) and substantially amplified by a repost from Jakob Nielsen that extended reach beyond the original network. Median completion time: ~10 minutes. Voluntary, anonymous, no incentive offered.

🔥 Data integrity firewall. The empirical findings shown across this dashboard come exclusively from 217 real survey respondents across 43 countries. Synthetic personas (n=75) generated for instrument testing are blocked from the analytical dataset. Exploratory analyses developed for a planned cross-sector organizational survey (Stage 2) are not represented here, they are kept methodologically separate. Every percentage in this dashboard traces back to survey_clean.json.

8.3 / Sample composition

Who answered the survey.

A snapshot of the 217 design practitioners whose responses underlie every chart in this dashboard. Latin America (n=82) is the largest regional cluster and is predominantly Colombian (n=74), surfaced openly here so readers can weight every regional comparison appropriately.

Geography · 6 regions · 43 countries
Latin American=82 · 38%
North American=57 · 26%
Europen=51 · 24%
Asian=23 · 11%
Oceanian=3 · 1%
African=1 · <1%
Lat. America
Colombia 74 · Brazil 3 · Argentina, Chile, Costa Rica, Mexico, Peru (1 each)
N. America
United States 53 · Canada 4
Europe
UK 9 · Germany 6 · Italy 4 · France, Netherlands, Spain (3 each) · + 15 more countries with 1–2 respondents
Asia
India 10 · Israel 3 · Singapore, S. Korea, Taiwan (2 each) · + 4 more countries
Oceania
Australia 2 · New Zealand 1
Africa
Nigeria 1
A note on Latin American composition. Latin America's 82 respondents are predominantly Colombian (n=74). The remaining 8 respondents span Argentina, Brazil, Chile, Costa Rica, Mexico, and Peru, a small group, but one that broadly echoes the Colombian sample's discursive patterns around AI naming and agency attribution. Findings characterized as "Latin American" should be read with this composition in mind.
Seniority
Senior · 15+ yearsn=78 · 36%
Mid · 6–15 yearsn=103 · 47%
Junior · 0–5 yearsn=36 · 17%
Latin American respondents skew junior + mid (68% combined); Anglo-Western respondents skew senior (79%). This seniority-geography confound is why findings comparing regions must be controlled by career stage, see Tab 04, Section 4.1.
Discipline
Product (digital)
73
UX research
34
Strategy / Innovation
26
Visual / Brand
18
Industrial / Physical
14
CX
13
Service design
11
UI / IxD
9
Other
19
"Other" includes Content/Information design (n=3), DesignOps (n=2), and 14 self-described as "Other." Note: digital design (Product + UX + UI = 116) accounts for 53% of the sample.
8.4 / Authors & reference

Credits and how to refer to this work.

Authors

Dr. Jaime Rivera
Universidad Nacional de Colombia / IIT Institute of Design
PhD Design · UX research & strategy · Designer-researcher entanglement

Marianna Russi MDes(c)
Universidad Nacional de Colombia
Theoretical framework · Design Studies lens · Stage 2 thesis on design judgment (criterio)

Reference

Rivera, J. & Russi, M. (2026). AI and the situated emerging professional in design practice: An exploratory study through three disciplinary lenses. Base Diseño e Innovación, 10(13).

Status: Academic paper under review (second round, pending approval). Special issue on Design and AI · Universidad del Desarrollo · NC State University · UAM Azcapotzalco.

Stage 1 of 3, research roadmap
STAGE 01 · COMPLETE
Survey

Quantitative + qualitative · Tri-lens · n=217 · 43 countries · Bilingual

STAGE 02 · IN DESIGN
Provotyping

Provocative prototypes surfacing assumptions about design judgment (criterio), the candidate concept emergent from Stage 1 anomalies.

STAGE 03 · FUTURE
Focus groups

Building on Stage 2 findings, situated dialogue across language communities and seniority levels.

8.5 / Acknowledgments

This study exists because they trusted that the questions were worth answering.

Special thanks

Special thanks to Jakob Nielsen, whose generous repost amplified the survey to his global network and substantially expanded our reach beyond what we could have achieved alone. We're grateful for his support and for the broader Nielsen Norman Group community that engaged with this work.

To the respondents and the network

We thank the 217 designers across 43 countries who took 10 minutes from their working week to think publicly with us. We also thank the colleagues, peers, and strangers on LinkedIn who shared the survey with their networks. This study exists because they trusted that the questions were worth answering.

The Configurations Lab · An independent research practice
Bogotá · Chicago · est. 2024
v2.0 · 2026